According to the assigned articles there is an intense dialog concerning the complexity, function, method, and utility of Design Research. The Art of Design Research was discussed, and the idea of design being non-existent without the practice of research was brought up. The articles also mentioned that although some form of research depends primarily on numbers and data, design research is an exception. Designer’s ability to succeed depends on their knowledge of the human condition and their ability to convey messages to a vast and unpredictable audience. Ben McAllister’s article says that design is similar to life; it is unpredictable, chaotic, and flavorful. In other words design can be swift and changeable, and the good designer must have the will to be as flexible as the given demands of their patrons. The art of design has become more common and designers in the attempt to be accepted are embracing traditional methods of research. This leaves them at a disadvantage with distilled potency in their ability to give applicable and creative solutions. Those designers that opt out for the temporary acceptance submit to data of the scientific research which will do the reasoning for them. Some wonder why do research at all. Research can be a valuable tool to assist any designer in their quest for the perfect solution, but it will only prove tangible if creativity and cultural knowledge guide the execution of the project. The general public believes that the data from the scientific method is meticulous and unquestionable. This thinking can lead to confusion and tapered conceptions on what makes for good design. After reading these articles I am convinced that good design is a product of both, creativity and research, not necessarily in that order. Any project must have some type of thought and planning. Researching every possible element of your project will bring you closer to a satisfying solution for you as a designer and your customers.